/*
 * constants.h
 *
 *  Created on: Oct 13, 2009
 *      Author: scott
 */

#ifndef CONSTANTS_H_
#define CONSTANTS_H_

//The attributes of the screen
const int SCREEN_WIDTH = 640;
const int SCREEN_HEIGHT = 480;
const int SCREEN_BPP = 32;
const int FRAMES_PER_SECOND = 30;
const int INTRO_DELAY = 2000;

typedef enum
{
	STATE_NULL,
	STATE_INTRO,
	STATE_PLAYING,
	STATE_EXIT
}GameStatesType;

#endif /* CONSTANTS_H_ */
